Virtual reality continues to be hot in the wake of Facebook’s $2 billion purchase of Oculus VR. And Virtuix is cashing in on that sentiment with a $3 million funding for its Omni virtual reality treadmill.
Jan Goetgeluk of Virtuix
While Oculus provides the goggles to view virtual 3D worlds, the Omni provides the motion input that allows you to physically walk, run, or jump inside a 360-degree virtual environment. It can make you feel more immersed in a virtual reality application. The omni-directional treadmill is part of a growing ecosystem of technologies that are necessary to give consumers a complete virtual reality experience.
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Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.