Revlo raises $1.1 million to let livestreamers engage and monetize their fans

Revlo has raised a $1.1 million seed round to make it easier for livestreamers to interact with and monetize their fans.

The Toronto, Canada-based company makes it easy for livestreamers, such as Twitch broadcasters, to interact personally with their fans. Revlo issues a free virtual currency that fans can earn by interacting with each other and making the community better. Fans can then spend that currency for things like personal invites to the next game or playing a favorite song during a livestreaming session. They can also use the virtual currency to make a wager on what the broadcaster will do next.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.