Capcom’s Resident Evil Requiem sold more than five million copies in five days, setting a new franchise record.
It’s very rare for an aging franchise like Resident Evil, which has been around since 1996. The game launched on February 27 across PlayStation 5, Xbox Series X|S, Nintendo Switch 2, and PC.
The game’s sales have outpaced previous hits like the Resident Evil 4 remake, which took three months to reach the same milestone. Critics awarded it an average 89 Metacritic score, while fans gave it a 9.5 user rating.
Steam activity has hit 334,000 concurrent players. I’ve just gotten started with it and it begins with a slow creepy investigation at an old hotel. And then the horror just breaks loose with the introduction of Grace Ashcroft, the new character in the game. The story is compelling as it flashes back and forth from eight years earlier to the present.

Grace’s first-person play option gives you a visceral experience of the horror, while the other main character, Leon, is a third-person experience where you can play action sequences in a fluid way. I had tried out the game in a preview event and was amazed at the quality of the graphics and the mixture of horror and action in the boss fights. Grace’s mission is really to survive, while Leon puts the fright in the enemies.
Again, these results are really refreshing and good for a franchise that has seen 15 main games including four remakes.
I look forward to getting deeper into the game.
Update: In th meantime, Twitch shared viewing numbers as well, as the franchise also took over the Twitch charts.
Not just after the launch, but ahead of it, too, culminating in the highest-watched game on the platform across not just 2026 releases, but 2025, too, surpassing 600,000 concurrent viewers. This data comes from Gamesight, whose influencer platform compiles data sourced from its direct integration with Twitch (https://gamesight.io).
619,000 Concurrent Viewers
Peaking at over 619K concurrent viewers (CCV) on Twitch, Requiem shattered the 600K CCV barrier, surpassing top 2025 hits such as Kingdom Come: Deliverance II (478K), Monster Hunter Wilds (408K peak CCV), and the launch of giants like Battlefield 6 (588K) and Arc Raiders (375K).
Ruling the Twitch Charts Pre-Launch
Since the beginning of October 2025, the Resident Evil franchise daily viewer hours never dropped below 50K on any single day, and the franchise consistently maintained at least 3,000+ creators streaming it daily. In the days leading up to Requiem’s launch, the legacy Resident Evil catalog was even outperforming giant Dead by Daylight, one of Twitch’s biggest multiplayer horror mainstays, with over 400K daily viewer hours of old RE games.
Over the past year, the Resident Evil franchise generated more than 41.9 million viewer hours on Twitch – accounting for nearly 10% of all horror viewer hours on the platform. And that’s not even including Requiem content yet. When excluding multiplayer and party-style horror titles, such as Dead by Daylight and R.E.P.O., which accumulated massive live-streaming hours, Resident Evil accounts for roughly 30% of total horror viewer hours on Twitch.