Quarterback unveils engagement and monetization platform for esports players

Quarterback has launched a platform that brings professional esports players and their fans together, helping the player monetize and engage with their fans better.

Market researcher Newzoo estimates that esports will become a $1.5 billion to $2.5 billion business by 2020. To get there, fans have to start spending as much on their favorite esports teams as they do with traditional sports such as the NBA.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.