Sony’s PlayStation VR has a number of advantages over its virtual reality competitors, such as lower price, ease-of-use, and brand recognition. But it also has a key weakness that could hurt it and the rest of the VR market.
The PlayStation Move controllers are creating several problems that have me worried about PlayStation VR. They are uncomfortable and unreliable, and that makes them the weakest aspect of Sony’s push into virtual reality. The Move devices, which are a pair of TV remote-like wands with light-up bulbs on the end, get the job done in a lot of circumstances, but they show their origin as a 2010 answer to the Wii Remote motion controller whenever you try to go from broad gestures to precision articulation.
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