Mark Cerny , lead system architect for PlayStation 5.

PlayStation 5: Mark Cerny’s deep dive into SSD memory

Mark Cerny, the lead system architect for the Sony PlayStation 5, took a deep dive today into the solid-state storage drive (SSD) for the upcoming video game console that launches in the fall.

That’s pretty geeky talk for a game console revelation, but Cerny did a good job explaining why the strategy around the SSD is important to both game developers and gamers. The talk was more like a developer-to-developer talk for the Game Developers Conference, but Sony took it online after GDC was canceled.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.