How Sony will handle 3D audio in the PS5.

PlayStation 5: Mark Cerny explains Tempest Engine for 3D audio

PlayStation 5 lead system architect Mark Cerny revealed more details on the Tempest Engine for making sound appear to come from multiple directions in Sony’s upcoming game console.

In a video presentation today, Cerny took a deep dive into the technical designs for the console, which is expect to debut in late 2020. With more processing power, Sony is investing heavily in 3D audio via a dedicated Tempest Engine with custom designs to make sound appear more realistic and situational.

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