War Mercenaries

Peak Games dominates mobile social games in the Middle East and Turkey

While other digital game companies have had rocky growth, Turkey’s Peak Games has had a remarkable run in the past three years. The mobile, social, and online game publisher has more than 11.8 million daily active players, and it dominates the markets for such titles in Turkey, the Middle East, and North Africa.

That regional audience is so big that Peak Games has become one of the world’s biggest social-and-mobile game companies. Peak has done that by tailoring content to players in the Middle East, with titles such as Okey, an online version of a traditional board game that is popular in the region.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.