Categories Posted inin Business Set phasers to brick: 5 franchises Lego needs to turn into games Posted byby Mike Minotti May 27, 2014 3 min Forget about Batman, these five franchises are begging for the Lego treatment.
Categories Posted inin Business Puzzle & Dragons passes 4 million downloads in North America Posted byby Mike Minotti May 27, 2014 1 min Puzzle & Dragons was already a big hit overseas, but it's starting to gain traction in North America.
Categories Posted inin Business RapidFire acquires tech from IGA Worldwide, a sign of change in the in-game ad market Posted byby Dean Takahashi May 27, 2014 2 min The in-game ad market has transformed since 2008, and this deal reflects that.
Categories Posted inin Business Astral projection, friendly ghosts, and other reasons why Whispering Willows isn’t your average horror game Posted byby GamesBeat May 27, 2014 4 min Night Light Interactive's upcoming title has a few ingredients that set it apart from the typical horror game you've played a hundred times.
Categories Posted inin Entertainment Nintendo announces YouTube affiliate program to capture ad revenue from fan-made videos Posted byby Jeff Grubb May 27, 2014 2 min Nintendo will let video makers who join its program to take an unspecified portion of the ad money.
Categories Posted inin Business The Wolf Among Us: Episode 4 hurtles down a dire and downright insane path (review) Posted byby GamesBeat May 27, 2014 4 min Things get crazy in the penultimate entry in Telltale's comic-inspired series.
Categories Posted inin Business Check out Minecraft's Halo mashup in action for Xbox 360 Posted byby Jeff Grubb May 27, 2014 1 min Master Chief and his friends will hit the block-building game for Xbox 360 tomorrow.
Categories Posted inin Business The Evil Within tries to entertain you by making you feel like barfing (hands-on preview) Posted byby Dean Takahashi May 27, 2014 7 min You have to burn the undead or they will come back. And you only get five matches.
Categories Posted inin Business Get ready for thermite guns and seamless cinematics in The Order: 1886 (hands-on demo) Posted byby Dean Takahashi May 27, 2014 3 min See how you can set your enemies on fire in this hands-on demo of the anticipated PlayStation 4 game.
Categories Posted inin Development Gingee launches a cross-platform 2D engine that simplifies life for game developers Posted byby Dean Takahashi May 27, 2014 3 min Gingee creates a single set of code, graphics, and development pipeline that game makers can adapt to all platforms.