Otoy’s RNDR brings sophisticated graphics rendering to masses via blockchain

We all love the great images and special effects in our favorite films, video games, and animated TV shows. But it’s still a pretty difficult and complex process to create these fanciful scenes that are better than real life. Hollywood studios can do it with colossal budgets, as can video game publishers with huge teams.

But Los Angeles-Based Otoy, which created software used to make special effects in Westworld and The Avengers, wants to enable everyday content creators to do it too. And so it has launched RNDR, which uses cloud, blockchain, and cryptocurrency technologies to marshal millions of unused PCs and their graphics capabilities to quickly render cool images for the everyday content creator. The goal is to take the cost, time, and labor out of the process by creating an economy for 3D assets, which could be rendered via the shared hardware, hosted in the cloud, and then sold and traded in a decentralized fashion.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.