league of legends

Online gaming in China will be worth $20.4 billion by 2020

If Nixon went to China today, he’d be playing League of Legends.

Online gaming was worth $15.3 billion in China in 2015, but Asian games market intelligence group Niko Partners expects that number to reach $20.4 billion by 2020. This growth is thanks to the popularity of esports in the country, especially for multiplayer online battle arenas (MOBAs) like League of Legends and online shooters like CrossFire.

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Mike Minotti

Mike Minotti has been with GamesBeat since 2012, starting as an intern. Based near Youngstown, Ohio, he now manages GamesBeat's editorial team. He's also a prolific podcaster, appearing on multiple shows covering the gaming industry.