If Nixon went to China today, he’d be playing League of Legends.
Online gaming was worth $15.3 billion in China in 2015, but Asian games market intelligence group Niko Partners expects that number to reach $20.4 billion by 2020. This growth is thanks to the popularity of esports in the country, especially for multiplayer online battle arenas (MOBAs) like League of Legends and online shooters like CrossFire.
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