Oncade enables community game stores for 5 game studios

Oncade has opened new direct-to-consumer game stores for five game studios.

The first pilot studios include Flashpoint Games, iDream Interactive, Pariah Interactive, Akupara Games, Wanderlabs, and YummyYummyTummy.

The stores are designed to help developers grow through community engagement. By bypassing traditional platforms and their 30% fees, Oncade enables studios to earn more revenue, gain greater control over their margins, and activate their communities as powerful sales engines that drive revenue. There’s alread a lot of competition in the D2C web store space from the likes of Xsolla, Coda, Fastspring, Stash and more.

Oncade’s platform simplifies the creation and sale of digital items at significantly lower fees than the traditional 30% taken from platform holders. Built on stablecoin infrastructure, developers and players can create, sell, and earn together, aligning incentives for shared success.

At the heart of Oncade’s model is its revolutionary Community Shop Program, which allows studios to activate their community, offering their community a first-of-its-kind opportunity to earn instantly for every sale they help generate.  Fans can activate Community Shops, promote games they love, and even create and sell in-game items and cosmetics, unlocking new revenue streams and deeper engagement.

“This is our vision in action: a future where studios empower and reward creators, fans, and communities as distribution channels, not afterthoughts,” said Greg Reisdorf, cofounder of Oncade, in a statement.

Community Shops That Pay Instantly

With Oncade, Community Shops promoting Cozy Holes, Runeborn, 1000 Deaths, Cabernet, Wanderers, and Robo Frenzy will earn real-time commissions on game keys and Battlepasses. No waiting, no thresholds, no delays. This seamless system turns community engagement into a powerful, monetizable growth engine for studios.

Meeting the Games

Cozy Holes: From Flashpoint Games, Cozy Holes is a relaxing digging adventure where you play as Digby, a magical shovel, uncovering a heartfelt story through ancient carvings. Reunite with your lost tribe in a whimsical tropical world—perfect for cozy gamers seeking a touching escape! 

Discover more: https://flashpointgames.com/games/cozy-holes

Runeborn: A dark fantasy roguelike deckbuilder from iDream Interactive and Astrolabe Games, Runeborn merges deckbuilding with a slot-machine-like mechanic that offers deep strategy and endless replayability.
Discover more: https://runeborn.com

1000 Deaths: Created by Pariah Interactive, 1000 Deaths is a gravity-bending 3D platformer where your choices matter. What you choose defines the game’s levels, mechanics, and story. Dash through platforming hubs and decide your character’s fate while exploring surreal worlds. Speedrun, or don’t!

Discover more: https://1000deaths.tv/

Cabernet: Developed by Party for Introverts and published by Akupara Games, Cabernet is a 2D narrative RPG set in a 19th century Eastern European inspired world, with a modern twist. Guide Liza, a young vampire in her new unlife among the unsuspecting townsfolk. Will you retain your humanity or descend further into the horror you have become?

Play now: https://www.akuparagames.com/game/cabernet/

Wanderers: Developed by Wanderlabs, Wanderers is a sci-fi roguelite deckbuilder where players explore procedurally generated galaxies using powerful RAM cards. 

Play now: https://wanderers.ai

Robo Frenzy: In development by YummyYummyTummy, Robo Frenzy is a sandbox boss battling game where you craft weapons and construct machines while fighting giant robots. Beat down colossal bosses and capture robos to make your own sharable boss you can give to a friend to fight. 

Discover more: https://www.robofrenzy.com/

Developers are also choosing to re-release games on Community Shops to drive sales and engagement of their catalog titles.

Cryptmaster, by Paul Hart, Lee Williams, and Akupara Games

Pirates! Showdown: Enhanced Edition, by Flashpoint Games

The Quantum Conflict, by Flashpoint Games

Super vs. World, by Flashpoint Games

Fallen Legion: Rise to Glory, by YummyYummyTummy 

Why This Matters

For too long, game creators and their communities have operated within ecosystems where value is lost through outdated revenue systems. Oncade’s pilot program offers a new path:
– Let your community power your game’s growth.
– Empower Community Shops to sell and earn instantly.
– Reward creators and fans for the value they generate.

“The next era of gaming belongs to empowered communities and collaborative studios like Flashpoint Games, iDream Interactive, Pariah Interactive, Akupara Games, Wanderlabs, and YummyYummyTummy, who use Oncade to increase revenue, transform engagement into growth, and ensure creators and fans earn rewards for the value they bring,” said Stavros Lee, cofounder of Oncade, in a statement.

The company said more developers are welcome to join.

Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.