Oculus shows developers how it’s making the app store for VR

The Oculus Rift headset goes on sale in one week, and the virtual reality company is working to ensure it’ll have plenty of content ready to go when people plug in their Rifts for the first time.

To help developers distribute games, Oculus VR operates the Oculus Store, and the Facebook subsidiary held a panel at the Game Developers Conference last week to help studios understand what it’s like releasing a game for Rift and the Samsung Gear VR. Oculus has clearly thought through a beginning-to-end process that will facilitate studios as they begin development and as their products go live. And for good reason: Oculus will get a cut of any game sold through the Oculus Store. In a market that could generate $30 billion by 2020, according to tech adviser Digi-Capital, those revenues could stack up quickly.

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