Since leaving Oculus in 2017, consumer virtual reality pioneer Palmer Luckey has occasionally used his personal blog to discuss minor and not-so-minor issues at the company he founded. Today’s concern: The redesigned Oculus Rift S headset won’t properly fit around 30 percent of users’ eyes, up dramatically from the original Rift’s roughly 10 percent.
As Luckey puts it, Rift S “is going to be a great HMD … for about 70 percent of the population,” a conclusion based on both his personal involvement in developing the original Rift and Ansur’s research on users’ interpupillary distances (IPDs). While Rift featured a mechanical IPD adjustment system that moved its lenses to accommodate between 58mm and 72mm eye distances, Rift S sets the lenses at a fixed 64mm distance from one another.
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