Ocean Quigley was heartbroken when Electronic Arts fumbled the debut of SimCity, the always-connected game that launched without adequate server support in March. Consumers couldn’t access their game for days, and EA’s reputation took a hit. For someone who labored over SimCity as the creative director, it was hard to take.
But that isn’t what pushed Quigley, a longtime EA veteran, out the door. Rather, he decided that he want to work on his own projects after three SimCity games. It was, he said in an interview with GamesBeat, time to step out of the shadow of Will Wright, the master game designer and creator of the original SimCity and The Sims.
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