Nvidia uses AI to create 3D graphics better than human artists can

Nvidia spans both gaming graphics and artificial intelligence, and it is showing that with its announcements this week at the Siggraph computer graphics event in Los Angeles.

Those announcements range from providing external graphics processing for content creators to testing AI robotics technology inside a virtual environment known as the Holodeck, named after the virtual reality simulator in the Star Trek series. In fact, Nvidia’s researchers have created a way for AI to create realistic human facial animations in a fraction of the time it takes human artists to do the same thing.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.