Nvidia scores $25M Pentagon contract to develop 1,000X faster supercomputers with graphics chips

A team led by Nvidia has won a $25 million research grant from the Pentagon to create high-performance supercomputers that exploit the computational capabilities of graphics chips.

Santa Clara, Calif.-based Nvidia has been promoting this crusade for several years, and the award from DARPA (Defense Advanced Research Projects Agency) is an endorsement for it. Nvidia calls it GPU computing, after the graphics processing unit chip. Most supercomputers use collections of servers whose brains are microprocessors, or the central processing units made by Intel and Advanced Micro Devices. But Nvidia’s graphics chips are programmable and can handle non-graphics tasks. They are particularly good at number crunching and visual computing chores.

Under a four-year contract, the team plans to build a new class of “exascale supercomputers” that are 1,000 times more powerful than today’s supercomputers. The team includes Cray, Oak Ridge National Laboratory, and six top universities. The problem is that conventional supercomputers are starting to hit practical limits, since they can only do so much computation given a certain amount of electrical energy.

Bill Dally (pictured), Nvidia’s chief scientist and senior vice president of research, said the project recognizes Nvidia’s accomplishments in parallel computing and GPU computing. Several other teams also got DARPA contracts to work on similar systems. Prototypes are expected to be completed by 2018.

Dean Takahashi

Dean Takahashi is editorial director for GamesBeat at VentureBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.