Minecraft is more than a game. It’s a cultural force and a living service. Microsoft, which bought the block-building exploration adventure and its studio in 2014, has spent the time since then unifying Minecraft and finding ways to unlock its creative potential. The Minecraft Marketplace is the key to Microsoft’s vision, and it’s the community that powers the Marketplace with their creations that they build for and sell to other fans. Now, GamesBeat is working directly with Microsoft and developer Mojang to uncover how players are using this opportunity to build something they love while also generating cash.
Starting today, GamesBeat will publish a monthly top 10 chart that tracks the most-downloaded paid pieces of content on the Minecraft Marketplace. The in-game store features fan-created skin packs, texture packs, and worlds. They can transform the standard Minecraft into a magical kingdom or a prehistoric dinosaur realm. Back in September, Microsoft revealed that the Minecraft community had already earned $1 million from Marketplace sales after just two months.
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