SAN FRANCISCO — Last year at the Game Developers Conference, Nintendo said that it would look into supporting middleware solutions for its platform. At this year’s GDC, Nintendo is showing us that it wasn’t all talk by focusing the majority of their booth on independently developed Wii U titles utilizing the Unity software development kit.
But the real eyebrow-raising part of this year’s presentation may not be the ease of porting but that Nintendo is now pushing the Wii U as an open and indie-friendly platform.
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