Niko Partners forecast for cloud gaming in Asia.

Niko Partners: Asia cloud gaming to reach $3 billion and 60 million gamers by 2023

Cloud gaming platform and service revenue in Asia will grow from $270 million and three million consumers in 2019 to $3 billion and 60 million players in 2023, according to a forecast by market researcher Niko Partners.

By 2028, Niko estimates the number of users could surpass 500 million gamers. It expects the growth to happen in part because cloud gaming could remove the cost and platform barriers to gaming that currently exist for many people around the globe.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.