6D.ai's mesh technology

Niantic acquires 6D.ai, which is mapping the world in 3D

Niantic has acquired 6D.ai, an augmented reality company that is building a 3D map of the world using only smartphone cameras.

CEO John Hanke said in a blog post that the dynamic 3D map of the world could enable new kinds of planet-scale AR experiences.

“This means we’re even closer to an AR platform that will unlock the ability for any developer to make content for current and future AR hardware,” Hanke said.

Niantic has always wanted to infuse our daily lives and routines with a bit of fun and adventure by building an augmented world that parallels the physical.

“This bold pursuit requires significant advancements in AR technology that can only be made possible with an accurate and constantly updated 3D map of the real world,” Hanke said. “Now, we’ll be able to leverage 6D.ai’s deep expertise and significant breakthroughs in AR research and engineering to further our ongoing work in support of our mission.”

6D.ai founders Matt Miesnieks (left) and Victor Prisacariu.
6D.ai founders Matt Miesnieks (left) and Victor Prisacariu.

Founded in 2017, 6D.ai spun out of Oxford University’s Active Vision Lab, building computer vision-based technologies and tools to deal with problems AR developers face, such as 3D reconstruction and AR persistence. 6D.ai used Qualcomm’s Snapdragon-based XR technology.

These and many other AR features are important parts of the Niantic experience, in service of player and developer communities. For the people who play Niantic games today, it means more AR experiences to come, and for developers, the company believes it has an innovative platform to bring their AR visions to life.

Hanke said we have just scratched the surface of the impact that AR can have on our connection to the people and places around us.

“Imagine everyone, at the same time, being able to experience Pokémon habitats in the real world or watch dragons fly through the sky and land on buildings in real time,” Hanke said. “Imagine our favorite characters taking us on a walking tour of hidden city gems, or friends leaving personal notes for others to find later.”

These are just a few examples of the kinds of experiences that large-scale AR mapping can enable, Hanke said. 6D.ai had 16 employees when we wrote about them last August.

Dean Takahashi

Dean Takahashi is editorial director for GamesBeat at VentureBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.