Newzoo: Esports could hit 380 million fans and $906 million in revenues in 2018

Global esports revenues will grow 38 percent to $906 million in 2018 and further grow to $1.65 billion by 2021, according to a new annual report on esports by market researcher Newzoo. North America will account for 38 percent of the 2018 revenue, or $345 million, while China will be 18 percent, or $164 million.

Esports will continue to be smaller in revenues than traditional sports, but it is rapidly gaining in terms of numbers of spectators. Once those spectators start spending like traditional sports fans, then advertisers will shift more money to esports and the industry will continue to gain momentum. And that’s why we’re seeing so many new investments in esports startups.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.