Naughty Dog’s Neil Druckmann on the inspirations for The Last of Us

Neil Druckmann of Naughty Dog is one of the creative forces behind the popular Sony PlayStation games like the Uncharted series and The Last of Us — both of which have swept some of the biggest awards in the game business.

Dan Trachtenberg, director of 10 Cloverfield Lane and the Playtest episode of Black Mirror, interviewed Druckmann onstage last week during the DICE Summit, the elite game conference in Las Vegas. It was fascinating for me to watch as Druckmann talked about the inspirations behind his games (which are among my favorites), which have gotten more gritty and elevated over time. Somewhere along the line, Druckmann and his colleagues at Naughty Dog graduated to the next level of storytelling, just as director Steven Spielberg did.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.