Legendary: Game of Heroes is N3twork's big hit.

N3twork introduces platform to scale third-party mobile games

N3twork is introducing a platform for scaling third-party mobile games today in an effort to expand beyond its business of creating its own hit mobile titles.

Viewed from the outside, N3twork will go down in mobile gaming history as “the Legendary company,” which in 2016 published Legendary: Game of Heroes. In its third year, the company generated $105 million in revenue from the title, said Neil Young, CEO of San Francisco-based N3twork, in an exclusive interview with GamesBeat.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.