The original Mirror’s Edge was an unlikely creature.
It was developed by DICE, the team best known for Battlefield, but it asked players to take on the role of a character who usually avoided combat, rarely used guns, and preferred her fists when she had no choice but to resort to physical force. It gained a cult following, both for the unique mechanics and for its story of rebellious “Runners” in an all-too-plausible dystopian society.
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