Kinect

Microsoft stops producing Kinect for Windows v2 sensor, will focus on Kinect for Xbox One and Windows apps

Microsoft stopped producing the Kinect for Windows v2 sensor today after phasing out the original sensor not long ago. The company emphasized, however, that this does not mean it will stop supporting developers who want to build Windows apps that use the device.

In November, Microsoft began offering a standalone version of Kinect for Xbox One for $150. In October, when Microsoft released its Kinect SDK 2.0 and started accepting Kinect apps in the Windows Store, the company also launched the Kinect Adapter for Windows for $50. Going forward, you’ll have to purchase both of these to build Windows apps that make use of Microsoft’s Kinect.

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