Microsoft Flight Simulator returns — and one is coming to Steam

Microsoft Flight Simulator is coming back.

To the delight of flight-sim fans, Dovetail Games has licensed the exclusive rights to make all-new flight games using tech from Microsoft’s series. A new game is expected to debut in 2015, and the gold edition of Microsoft Flight Simulator X is coming to Steam. If it can revive the franchise, it could turn into a lucrative business and teach big game publishers a lesson in how to make fans happy.

Microsoft’s Flight Simulator games were a staple on the PC for decades, but it took a nosedive in popularity and the company discontinued the series in 2009. It tried for a revival with Microsoft Flight in 2012, but that game did poorly, too.

The Chatham, England-based Dovetail is the maker of the Train Simulator franchise. Under the deal, it will release 2006’s Microsoft Flight Simulator X: Gold Edition as Microsoft Flight Simulator X: Steam Edition on Valve’s digital distribution store.

The games were great for training pilots and introducing young people to flight, but they were regularly panned as boring in comparison to combat flight simulators. But the whole category, once a vibrant part of the game landscape, has declined in popularity.

Microsoft Flight Simulator X cockpit view
Microsoft Flight Simulator X cockpit view

The Microsoft Flight Simulator X: Steam Edition will include the Deluxe Edition and the Acceleration Expansion Pack in one bundle. Dovetail Games will debut the Microsoft Flight Simulator X: Steam Edition on Steam in late 2014.

“I am delighted to be working in partnership with Microsoft as part of this agreement,” said Paul Jackson, the CEO of Dovetail Games, in a statement. “We are thrilled to be exploring new flight simulation opportunities using Microsoft’s technology, and look forward to using our extensive expertise of Steam publishing to successfully bring Microsoft Flight Simulator X: Steam Edition to a broad new audience on the Steam platform. This partnership is perfectly timed to support our expansion into new areas of simulation.”

“When it comes to licensing our simulation engine, Dovetail Games is the obvious choice for us to work with. We respect their approach in terms of delivering premium quality simulation games and look forward to seeing their vision of the next chapter in flight simulations unfold,” said Kevin Perry, the executive producer at Microsoft, in a statement. “In addition to that, they have repeatedly demonstrated the ability to launch simulation products successfully via online platforms, making them the ideal partner to distribute Microsoft Flight Simulator X: Steam Edition.”

Dean Takahashi

Dean Takahashi is editorial director for GamesBeat at VentureBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.