Mass Effect: Andromeda’s multiplayer is still rooted in the hordes of the Milky Way

Mass Effect may have left our home galaxy behind, but it is taking wave-based cooperative shooting with it.

BioWare’s reboot-sequel (a “requel”) to the Mass Effect series, subtitled Andromeda, will debut March 21 on PlayStation 4, Xbox One, and PC with a new underlying graphics engine that runs gorgeous shooters like Battlefield 1 and Star Wars: Battlefront. Despite those upgrades, the space-exploration role-playing game includes many parts that composed Mass Effect 3, and that includes its Horde-style wave-based multiplayer mode.

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