DDoS attacks have grown in the last 18 months in gaming.

Keeping games secure is like a battle royale | Akamai

Security threats in games are at an all-time high with a common form of attack up 94% in the past year, according to a new blog post — the first in a series — by Tricia Howard, a cybersecurity researcher at Akamai.

The games industry is arguably one of the most influential industries of our time, the company noted. With 2.58 billion video gamers around the world and $183.9 billion in revenues in 2023, the industry is only going to grow as each generation becomes more reliant on technology, Akamai said.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.