June was a strong month for the gaming industry in the United States. PlayStation 4 and Nintendo Switch are selling well, and a bunch of fighting games and console exclusives helped amp up software revenues.
Consumers spend $765 million in the United States last month on gaming-related hardware, software, and accessories, according to industry-tracking firm The NPD Group. That is up 7 percent from $712 million during the same period in 2016.
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