Jenova Chen is a deft hand at keeping interactions civil. People engaging in toxic behaviors on the Internet is a problem as old as the web. Give an anonymous person an audience, and odds are they will have less inhibitions. Especially on how they themselves are perceived, because it’s not really them.
It’s not just an online phenomenon though. Which is to say this kind of thing doesn’t only happen in online spaces. Chen’s work with Thatgamecompany eventually led him to draw parallels between behaviors observed inside of 2012’s Journey, and real world behavioral experiments.
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