Electronic Arts’ Motive studio has grown to more than 100 employees in Montreal, the company said today.
The studio’s chief is Jade Raymond, the group general manager in charge of Motive as well as EA’s Visceral studio in Redwood City, Calif. Motive had to ramp up quickly, as EA hired Raymond away from Ubisoft in July 2015. EA assigned Motive to do work on new Star Wars titles, including the Star Wars Battlefront II game coming later this year.
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