Is Xbox One X ‘parity’ a real problem? GamesBeat Decides

Microsoft wants fans to spend $500 to get what it is calling “the most powerful console ever” in the Xbox One X, but some consumers are hesitant to whip out their black MasterCard after learning developers like Bungie are going to hold their games back despite the upcoming system’s plentiful power. But is this parity an actual problem? Maybe, but GamesBeat Decides podcast hosts Mike Minotti and Jeffrey Grubb discuss why it’s hardly worth worrying about.

Bungie director Luke Smith revealed at E3 (the Electronic Entertainment Expo trade show) earlier this month that Destiny 2 will run at 30 frames per second on all consoles. On PC, however, the game is unlocked. You can get as many frames as your rig can handle. What this comes down to, as always, is that the PC is the place to go if you are a player who wants full control over your games. A console, even the most powerful console ever, is a far more locked down experience because developers are expected to release games that just work.

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