Interpret: South Korea’s PC gaming cafes have survived the pandemic

South Korea’s PC gaming cafe market suffered a 25% decline in hours played in March due to the pandemic, but surprisingly the market has stabilized as players returned in April and the first week of May, according to market analyst Interpret.

The PC gaming cafe market is a huge part of the game industry in South Korea, as players have historically been more social and hang out at the cafes, dubbed PC bangs, rather than play in densely packed homes and apartments. But during the pandemic, sales of home PCs are rising, and more players are opting to play at home, said Jesse Divnich, vice president of research at Interpret and a fine Apex Legends player, in an interview with GamesBeat.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.