As Dusk Falls

Interior/Night Games unveils As Dusk Falls for Xbox Series X

Interior/Night Games showed off its new game, As Dusk Falls, during Microsoft’s Xbox Games Showcase today. The style of the story-based game is reminiscent of games like Heavy Rain, which reflect the studio’s origins.

The independent game studio is headed by Caroline Marchal, former lead game designer for Heavy Rain and Beyond: Two Souls at Quantic Dream. Her team includes veterans from Quantic Dream, the maker of Heavy Rain and Beyond: Two Souls as well as the more recent Detroit: Become Human. The team is building experiences based on “core truths of love, loss, good, evil, mystery, wonder, family, and friendships.” They are trying to appeal to a broad audience and connect emotionally.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.