Infinity Ward explains which next-gen tech will work in the current-gen Call of Duty: Ghosts

Publisher Activision revealed a ton of information about Call of Duty: Ghosts’ multiplayer mode yesterday, and the company had a heavy focus on how it works on next-gen consoles.

Activision and developer Infinity Ward are working hard to position Ghosts, which is due out Nov. 5 for Xbox 360, PlayStation 3, Wii U, and PC, as the premiere next-gen first-person shooter (it will debut alongside PlayStation 4 and Xbox One when they launch). The studio rebuilt the graphics engine and improved the audio to take advantage of the extra power, but a lot of people are still gonna play Call of Duty: Ghosts on an Xbox 360 or PlayStation 3. Are they getting a second-tier experience? Only in some aspects.

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