Closeup view of an operator at night in Call of Duty: Modern Warfare II.

Infinity Ward answers Modern Warfare II questions

Activision’s Infinity Ward studio opened its doors last week to the gaming press for the first time since 2019’s debut of Call of Duty: Modern Warfare. This time, it was to show off the sequel, Call of Duty: Modern Warfare II, which debuts on October 28.

Over several hours, the team’s leaders described how and why they built the new game, which is a gritty combat game but leans more toward entertainment than the uncomfortable extreme violence that was a theme of the last game. After the presentations and first-time demos of numerous levels, the executives led by co-studio head Patrick Kelly answered questions from the attending press.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.