In Sony’s Until Dawn interactive horror game, the player becomes part of the narrative

Editors note: We’ve tried to remove most of the story spoilers in this interview.

In Until Dawn, the interactive horror game is what you make of it. Based on the chaos theory of the butterfly effect, where a small change or decision can have a very large downstream impact, Until Dawn forces you to make split-second life-or-death decisions about eight young adults who are trapped at a mountain lodge.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.