Monetization network Appnext has found that 10 to 30 percent of revenues for social titles are coming from in-game advertising. That means advertising in social games is no longer something that developers can forget about or ignore.
Tel Aviv, Israel-based Appnext provides a vehicle for in-game advertising via its own ad network. Historically, ads have been a small part of social titles. When Zynga first began reporting its revenues in late 2011, ads were less than 10 percent of the social-gaming company’s revenue. The growth of ad revenue is important across the whole industry, particularly as some platforms are losing their audiences to mobile releases.

Unlock premium content and VIP community perks with GB M A X!
Join now to enjoy our free and premium membership perks.