I wanted to buy an Oculus Rift — but there’s no development timeline for Mac

I’m no gamer, but I have been looking forward to getting one of these cool Oculus Rift virtual reality headsets. Yet today, I found out some bad news — news that tells me I won’t be getting one any time soon.

“Our development for OS X and Linux has been paused in order to focus on delivering a high quality consumer-level VR experience at launch across hardware, software, and content on Windows,” Atman Binstock, Oculus’ chief architect and Rift’s technical director, wrote in a blog post today about PC specs for the Rift. “We want to get back to development for OS X and Linux but we don’t have a timeline.”

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