How Valve is taking a Nintendo-like approach to virtual reality

Valve is building hardware for virtual reality, and it’s taking cues from one of the console industry’s brightest minds.

Valve's old Vive controllers with its prototype grip controllers.
Valve’s prototype grip controllers.

VR is still in its early stages in terms of revenues relative to the industry as a whole, but Valve is pushing virtual reality forward by following the method that legendary Nintendo designer Shigeru Miyamoto used in the development of devices like the DS handheld or the Wii motion-controlled console. Miyamoto, creator of the Mario and Zelda franchises, has repeatedly worked on hardware and software in conjunction with one another to ensure that the company’s games and systems take full advantage of their capabilities.

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