How Ubisoft aims to dominate open-world shooters with Far Cry 4 (interview)

With Far Cry 4, French video game giant Ubisoft wants to capture the hearts of gamers who love first-person shooters set in open worlds. In the fourth installment of this travelogue shooter series, Ubisoft intends to do that by delivering a strong story, compelling characters, and a much larger and more vibrant setting to explore.

The newest game, set in the Himalaya mountains of a fictional country dubbed Kyrat, follows a familiar narrative involving a psychotic but charming villain who commands an army of followers in a beautiful but very dangerous tourist trap. This game has two or three times more quests than Far Cry 3, which debuted in 2012. In something that is uniquely Far Cry, you can set loose an enraged elephant to take out your enemies for you in this game. And in contrast to Far Cry 3, many of the open-world activities are directly tied to the story and introduce you to new characters, said game director Patrik Méthé in an interview with GamesBeat.

Unlock premium content and VIP community perks with GB M A X!
Join now to enjoy our free and premium membership perks.
Already a member? Sign in

Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.