Steven Roberts, chairman of esports tournament company ESL, remembers when people made fun of esports, and how they just didn’t get the idea that people would want to watch someone play a video game.
But esports is a real thing now, with $892.4 million in revenues in 2016, according to market researcher SuperData Research. Esports viewership hit 213.8 million in 2016, and brands put $662 million in sponsorship money into it, SuperData said.
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