Linden Lab was able to triple its return on investment (ROI) for marketing for the virtual world Second Life by targeting users with personalized pitches based on their preferences.
That’s normal for a lot of mobile app makers these days, but Linden Lab, which was born as a PC-focused startup in 1999 and launched Second Life in 2003, has been able to adapt to the world of targeted marketing in a partnership with Arm Treasure Data. During the past two years working with Arm Treasure Data, Linden Lab hit its marketing targets and cut its customer acquisition costs by 17%, claims Darren Helton, senior digital marketing manager at Linden Lab, in a statement.
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