How one indie publisher accidentally found its own Mega Man, Castlevania, and Zelda (interview)

It’s funny. I remember when I was little kid playing Mega Man and Mario on the Nintendo Entertainment System. All I thought about was how awesome gaming would be in the future. How much better the graphics would become. How much more immersive the experience would get.

But these days, a lot of us are looking for games that bring back the simplicity and charm of the 8-bit and 16-bit classics. Just look at the catalog of publisher Midnight City, a division of Majesco that focuses on the independent games market. A lot of its titles look familiar to anyone who owned an NES.

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Mike Minotti

Mike Minotti has been with GamesBeat since 2012, starting as an intern. Based near Youngstown, Ohio, he now manages GamesBeat's editorial team. He's also a prolific podcaster, appearing on multiple shows covering the gaming industry.