How Insomniac designed the zany ‘awesomepocalypse’ of Sunset Overdrive (hands-on preview)

After they finished designing Resistance 3 for the PlayStation 3, Insomniac Games designers Marcus Smith and Drew Murray were tired of the gray, depressing landscapes of the apocalypse. They were both about to become fathers, which meant that the responsibilities of parenthood were coming, and that made them think even more about the apocalypse.

So they created the zany, breezy, funny post-apocalyptic game Sunset Overdrive, an exclusive for the Xbox One that Microsoft is publishing later this year.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.