How Hatch aims to transform the way you play mobile games

Angry Birds mobile game publisher Rovio spun out an innovative startup named Hatch in November, and now that company has collected 50 partners with 90 games for a monthly subscription service called Hatch. The service promises to come with a lot of benefits for mobile game players when it debuts later this year.

Hatch will charge a premium subscription price for instant access to all of its games. It provides that instant access by using the cloud, or internet-connected servers in a data center, in combination with the rendering capability of your own smartphone. That cloud technology allows you to log into a game and pick up where you left off or engage in playable ads for games. It also lets you play a single-player game where friends can be spectators. If you get stuck, you can hand the controls off to a friend, who can start playing immediately.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.