How EA’s PopCap turned the Plants vs. Zombies’ tables so you play the undead in Garden Warfare 2

The zany zombies are back. And this time, you don’t beat them — you join them.

Electronic Arts announced Plants vs. Zombies: Garden Warfare 2 today at the giant Electronic Entertainment Expo tradeshow in Los Angeles. Like the first from 2014, it’s a third-person shooter game where players team up as zombies to throw back wave after wave of angry plants. It uses EA’s Frostbite game engine, which creates the outstanding graphics in the Battlefield combat games. But this shooter has a keen sense of humor; like its predecessor, Garden Warfare 2 is silly.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.