How EA’s DICE will become more than the ‘Battlefield studio’ (interview)

karl mt

There’s no pressure on Karl Magnus-Troedsson. He’s just the guy who has to beat rival franchise Call of Duty, revive Mirror’s Edge, and work on the next Star Wars game. The general manager of Electronic Arts’ DICE studio in Stockholm has to juggle multiple blockbuster games under design. But the big one coming this fall is Battlefield 4, the next installment in the modern-combat series coming on next-generation platforms including the PC, PlayStation 4, and the Xbox One.

Unlock premium content and VIP community perks with GB M A X! Join now to enjoy our free and premium perks. 

Join now →

Sign in to your account.

Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.