Hitman: Episode 2 continues a deadly world tour on Italy’s Amalfi Coast

Hitman has been reborn as an episodic game. It introduces a whole new “world of assassination,” where you can travel to a new place in each episode and kill the people you meet there. It’s a stealth assassination game, where you have to figure out how to take out a high-value target without being discovered or thwarted.

One of the most innovative things about the high-end console and PC release is that it will have new major episodes and territories debuting throughout 2016. The Square Enix game has traditional multiplayer play, but the new installments are a unique approach to keeping players engaged — offering “assassination tourism.”

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.